

This type of mattress is also considered to be a type of bed mainly used for children and teenagers, which can be folded into a convenient sofa, or can also fit into the small space for the bed.Ī double mattress is usually 54 inches wide and 75 inches wide, which is enough space for two small people that only need a small area. Discovery more **()** to have the best choice for your sleep today! Its specifications include 39 inches wide and 75 inches long enough for an individual to have a height of less than 5'5 "to sleep comfortably. With a single individual sleeping alone, you can use The twin futon mattress. However, if the mattress used to make a sofa can be smaller and narrower allowing the user to sit comfortably and not occupy too much room. If the futon used to sleep in a bed, it would have to be modified to accommodate the whole individual frame, and the movements in sleep. Depending on the purpose of use such as mattress futon or sofa that will have different size and thickness. You can choose different sizes based on width, height and area. What it actually leads to is anybody's guess at this point: It may prove to be little more than a branding exercise that falls by the wayside, as the MPC standard did, but it might also be the first big step toward the founding of a "real" metaverse-whatever that ultimately turns out to be.Part 1: Twin, Full, Queen size selectionsĭepending on the individual use, the size of the futon mattress will also vary. It's not exactly a man-on-the-moon moment, then, but if the internet is going to meaningfully grow-and it will, one way or another-the setting of industry-wide standards, dull though it may be, is necessary to keep the whole process from spiraling into chaos. All told, it sounds like the group is conceptualizing the metaverse with roughly the same mindset as Lebaredian: It's the internet, but in 3D. It might seem a bit counterintuitive to be establishing standards for something that's still so vaguely defined (although I think Wes pretty much nailed it (opens in new tab) in 2021), but the standards may be what ultimately delivers us the definition we're lacking: The focus of the Metaverse Standards Forum will be on "implementation prototyping, hackathons, plugfests, and open-source tooling," in areas including interactive 3D assets, AR, VR, and XR, user-created content, avatars, identity management, privacy, and financial transactions. "For the metaverse to be successful and ubiquitous, it must be built on open standards, just like today’s 2D web-and our joining the Metaverse Standards Forum will help the community usher in a new era of collaborative and open 3D standards that will form the foundation of the metaverse," Lebaredian said. Nvidia's vice president of omniverse and simulation technology Rev Lebaredian actually took a swing at defining what the metaverse will be, calling it "an evolution of the Internet-from today’s 2D view of the web to an immersive 3D spatial overlay." "Our goal is to build an open metaverse that enriches humanity and is home to a thriving, fair ecosystem with millions of creators." "We are thrilled to help launch the Metaverse Standards Forum, a collaborative industry-led effort founded to accelerate the development and adoption of interoperability standards," Unreal Engine ecosystem vice president Mark Petit said. Creators, developers and companies will all benefit from the technologies and experiences that will be made possible by common protocols."Įpic Games is also involved-unsurprising, given that Epic CEO Tim Sweeney is a long-time booster (opens in new tab) of the metaverse concept.

"The Metaverse Standards Forum can drive the collaboration that’s needed to make this possible, and Meta is committed to this work.

"Building a metaverse for everyone will require an industry-wide focus on common standards," said Vishal Shah, vice president of Metaverse at Facebook parent company Meta. (Image credit: Metaverse Standards Forum)
